Tristan Peskett
Game Designer | Level Artist | 3D Artist
Back Alley Brawl
Back Alley brawl is a student game designed and created for a 4 day game-jam for school. the premise attempts to emulate a back and forth, tug of war street brawl between a couple of greasers to reach your opponents side. The game features a 2D side scroller PVP combat system where players can brawl using their fists, attack with, or throw weapons scattered around the map.
Role
This game was created on a very tight schedule. I took the role of lead designer as well as the lead coder to design a game to be a multiplayer, pvp, arcade game. I also helped with the prop pixel art as well
Tools
-
C#
-
Unity Engine
-
Source tree
-
bitbucket
-
Photoshop
-
Aseprite
Takeaways
Back alley brawl was designed quickly and with many issues throughout developpement. the team encountered many issues and setbacks. however unpolished the final product seems, the game itself was very fun and entertaining to play. it had a lot of promise


